Manage entity health in Minecraft datapacks: heal, damage, get/set values, modify max health, and assign lifetimes with death callbacks.
"He who has a why to live can bear almost any how."
— Friedrich Nietzsche
This module is part of the Bookshelf Library:
🧩 Find more modules in the Bookshelf organization
📦 Get the full Bookshelf Suite
💬 Join our Discord community
🛠 Contribute via the contribution guide