A Multiplayer compatible Navigation HUD which can track multiple locations!
[!warning] Replaces white_background bossbar texture
Forceloads chunk 0 0
[!important] Needs supplementary Resourcepack
Get the latest Datapack and Resourcepack from releases!
function lode:api/start
function lode:api/stop
data modify storage lode:api marker set value {pos:[0,0,0],dim:"minecraft:overworld",color:"green",id:spawn,display:'{"text":"Spawn","color":"green"}'}
function lode:api/marker/set
data modify storage lode:api marker set value {uuid:[I;-1430022152,590171849,-2011635514,-539646155],color:"light_purple",display:'{"text":"Pig","color":"light_purple"}',id:pig}
function lode:api/marker/set
You may also use hex codes for marker color Eg: color:"#621212"
Leave color blank to auto assign color randomly from the 16 different default colors
To remove a marker, run the following command as the player:
function lode:api/marker/remove {id:"spawn"}
function lode:api/marker/clear
function lode:api/marker/clear
##Output in storage lode:api list
##Showing coords
scoreboard players set #coords lode.id 1
##Hiding coords
scoreboard players set #coords lode.id 0