New in Town is a multi-stage, story-driven, settler's experience Data Pack for Minecraft version 1.19. You are tasked with founding, building up, and defending a modular settlement from the forces of the Nether, then taking the fight to them as you construct your own Nether Fortress! It is partially inspired by the long-discontinued Tale of Kingdoms mod, and seeks to recreate and expand on the town-building gameplay it popularized.
Starting from humble beginnings -- a settler's wagon -- employ the help of your Town Planner's expertise to build new settlement sites, from Mines and Lumber Mills to the Wizard Tower and Bard's College. As your town grows, invaders from the Nether will emerge nearby, seeking to destroy you. Their attacks will grow more fierce, eventually culminating in the appearance of the Tyrant himself, a mighty Wither!
> Multiplayer compatibility; each player can found their own town or work as a group
> A natural progression system that doesn't detract from normal Minecraft gameplay
> Fully modular town, fortress, and city construction and layout, from what you build, where you build it, and in what order
> Hours of side content in the form of quests, random events, and research tasks
> More than 100 structures spread across three dimensions
> Progressively more challenging attacks from the Nether
> Randomly generated natural features to explore, from a floating island to an ancient drill
> Taxes, resource gathering, and interaction with your villagers' economy
> Advancements to provide interesting goals as well as story beats
> Room to grow; more structures, natural features, and story beats may be added in the future
> And more!
Our growing community now has a Discord server, where you are free to discuss with other New in Town players about all things Minecraft, report bugs, and share suggestions for the future of the settler's experience! Come take a look!
Before removing New in Town from your world, use "/function nitk:uninstall" to clean up excess entities. The villagers in towns, fortresses, and end cities, as well as the structures themselves, will remain, but all other features of New in Town will not work. The villagers will remain persistent, but players will become able to kill them if they choose. You will need to perform this action at all areas where New in Town features exist, including in each dimension, as New in Town does not forceload these areas.
Copyright © 2024 Smithed
Not an official Minecraft product. Not approved by or associated with Mojang Studios