Bookshelf entity linking system, enabling synchronized movement and structured relationships.
Bookshelf module for building GUI systems using Interaction entities and event binding.
Bookshelf module for assigning and managing entity IDs.
Bookshelf module for retrieving and checking the hitboxes of blocks and entities.
Bookshelf health module for efficiently healing and damaging entities.
Bookshelf world manipulation module, useful for iterating over blocks and creating structures or landscapes.
Bookshelf module providing comprehensive access to weather and biome properties.
Bookshelf debugging tool that outputs variable contents directly to chat.
Bookshelf color module, facilitating seamless conversion between various color formats.
Bookshelf block management module, enabling id and state transformations.
Bookshelf bitwise operations module, offering tools for precise binary data manipulation in datapacks.
A Bookshelf collection of modules that provide essential utilities for building Minecraft datapacks.
A Bookshelf collection of ready-to-use structures and templates to simplify world-building.
A Bookshelf toolkit for developers, offering debugging, logging, and testing utilities to streamline datapack creation.
Sound effects to guide players into learning obscure structure mechanics.
A Minecraft datapack that adds a new mid-range throwing weapon!
Vanilla-style advancements to guide players into discovering important yet obscure features.
A small flexible library for showing animated screen overlays to the user.
Heights, nights, and cosmic frights!
A Multiplayer-compatible Navigation HUD with support for tracking static locations and Entities
Copyright © 2024 Smithed
Not an official Minecraft product. Not approved by or associated with Mojang Studios