Life Steal FR is a simple datapack configurable aiming to add life steal behaviours from the original Lifesteal SMP:
https://lifesteal.fandom.com/wiki/Season_1
This datapack adds texture for the revive beacon and use 1.21 food components for interactions with the system (eating a heart, consuming a renamed revive beacon)
Players can withdraw hearts by typing /trigger life_steal.withdraw
.
Default settings:
These settings can be customized using the following commands (requires operator permissions):
scoreboard players set MAX_HEARTS life_steal.data 20
(Maximum of 20 hearts)scoreboard players set REVIVED_HEARTS life_steal.data 4
(Amount of hearts to respawn with when revived)scoreboard players set NATURAL_DEATH_HEART_DROP life_steal.data 1
(1 = drop a heart when dying to non player, 0 = disable that)As datapack don't have /ban
permissions by default, you should edit your server.properties
file and set the line function-permission-level
to 3