Run a function over every position in a shaped region, spread across ticks.
Access the real-world system time from inside a datapack.
Log messages to chat with varying levels of severity.
Link entities together so their positions and rotations stay synchronized.
A collection of modules to help you debug your datapack while you build it.
Access biome, weather, and time-based conditions.
Schedule commands that remember which entity and location triggered them, and can be cancelled.
Build scoreboard sidebars with formatted, updatable content.
Read and modify player health, and give entities a lifetime.
Work with the hitboxes of blocks and entities.
Move entities along a velocity vector, with collision handling.
Adds new decorative mailboxes for storing mail!
Read and modify player XP levels, and set the progress bar by percentage rather than by points.
Generate random values, weighted picks, and noise patterns.
Place decorations on Lily Pads!
A simple datapack to add Stonecutter recipes to swap between the stripped and unstripped versions of wood.
A datapack library adding the ability to auto-smelt mined blocks using loot tables.
A minecraft datapack that changes the crafting recipe for lodestones to use a copper ingot instead of a netherite ingot. Alternatively, the add options doesn't replace the netherite ingot recipe.
Pre-built tree structures with multiple variations.
Harvest and replant crops by simply right-clicking them.
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